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Writing a Book: Keeping to a Schedule

Jun 7th, 2010
by David Faroz Precht.

This will be a brief post because it’s yoga night, there’s Lost to be watched, and dinner to be made.  Today’s topic is scheduling and how important it is for any writer ever.

Anyone can pick up a book on keeping a schedule.  There are hundreds of thousands, flooding the market.  Books on scheduling your time in the office, home office, and freelance writing to name a few categories.  But, while writing a book can fall into one or all three of these categories, there’s something different for the creative types.  Something that comes with trial and error and that most books don’t often help.  I want to talk about scheduling the specific, creative moments that kick up the wind in the sails and cruise any writer and/or creative person toward their end point.

Now, I would be remiss if I didn’t give credit to my wife, who helped me to develop a fair and balanced schedule to maximize both my writing and researching.  Without her gentle nudging and loving understanding, I’m not writing this book, I’m playing Plants vs Zombies or Peggle or generally being lazy.  Because, the truth is, every creative person needs those moments of unwind or meditative zen, uninterrupted spaces where he/she can cleanse their minds of the book or whatever you’re working on and be a reed.  I took a class in college called ‘Contemplative Writing’ – one of the best and most beneficial writing courses I’ve ever taken – where we exercised various methods of meditating or simply allowing the ideas to come to you.  After all, when you fight with your brain (writer’s block), you’re going to lose.  It’s best to release yourself, take the ego out of the equation and simply let your subconsciousness or the ether of the universe or spirituality or whatever you believe in dust off the captain’s chair and correct course.

Recently, I took two weeks off from writing my graphic novel.  It wasn’t the best idea, but, having fought with a single scene for over a week, I decided I needed some time to not think about it.  So, I wrote a 3-page story and became heavily invested in the aforementioned Plants vs Zombies.  The first thing, the 3-pager, was a great idea.  I was able to put the big book to the side and allow the other ideas that had been calcifying in the back of the ocean of my mind (must keep the metaphor together) out.  And it was great.  The story turned out great and I had another short story that is currently being “arted” into existence, by the fabulous Kira Slaught, to show the world how versatile my writing is.  The other part, the Plants vs Zombies part, was defeatist.

I follow a lot of comic book writers on the Twitters, and all too often I hear them talk about playing a new video game.  At first it was Call of Duty 152 or which ever number they’re on (I’ve never played it) and switched to others, but one thing was clear to me, video games were helping writers.  The problem was, I wasn’t following all writers and found very quickly, in my own experience, that video games are neither going to help me tap into my ignored subconscious nor help me get my brain back into writing the book.  It took me out in a big way, and now I’m behind my self appointed schedule. (You thought I would never get back to the schedule thing, huh?  Ye of little faith)

But it wasn’t all bad, this weekend, Lindsay and I went to Gyeongbok Palace and the National Folk Museum and, by doing some hands on research, my on-board, creative motor was operational yet again (I will milk the metaphor, oh yes).  And I guess that’s the point: schedules are flexible.  They’re to be created and cater to each person; because, no matter how many experts tell you that playing a video game or taking a walk with their dog helps their brain reset, it’s not the same for everyone.  All creative types, however, need – and I can’t stress that enough – to struggle and fail with different schedules and methods of fixing their sails in order for their creative process to work right.

Now, if you’ll excuse me, I have a painting to research…but first, a quick game of Plants vs Zombies…I hate you, brain.

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Posted in: Creativity, Inspiration, Korea, Real Life, The Business, Work week, Writing a book.

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